How to Get Galvanized Shot in Warframe (2026): Where It Drops, Stats and Is It Worth It
Last Updated on September 14, 2026
Galvanized Shot is a rare pistol (secondary) mod: At max rank, this mod grants +80% status chance to secondary weapons, and kills grant a buff that increases direct hit damage by +40% for each status type affecting the target for 14 seconds, stacking up to 3 times. The fastest way to get Galvanized Shot is to purchase it from the Arbiters of Hexis vendor for 20 Vitus Essence. Status chance plus Condition Overload for pistols; it is the reason status pistols scale.
Reviewed September 13, 2026, current through Update 43.5. Stats are max rank from the live game data, drop chances from the official drop tables; this page is re-checked after every major patch.
| Mod facts | |
|---|---|
| Slot | Pistol (secondary) |
| Rarity | Rare |
| Polarity | Vazarin (D) |
| Drain at max rank | 12 (rank 10) |
| At max rank | +80% Status Chance; On Kill: +40% Direct Damage per Status Type affecting the target for 14s. Stacks up to 3x. |
| Fastest route | The fastest way to get Galvanized Shot is to purchase it from the Arbiters of Hexis vendor for 20 Vitus Essence. |
| Trade price | 20 Vitus Essence at the Arbiters of Hexis |
| On our builds | 28 of 242 weapon pages |
The card
Tap it to unfold the full card at max rank.


Pistol
Every way to get it
| Source | How | Chance |
|---|---|---|
| Arbiters of Hexis vendor | Purchase for 20 Vitus Essence |
Weapons we put it on
Galvanized Shot is in the recommended build on these guides; the tile opens the full build with every mod card.
Akbronco PrimeBuild
Akjagara PrimeBuild
Akstiletto PrimeBuild
AngstrumBuild
BroncoBuild
Bronco PrimeBuild
CatabolystBuild
CestraBuild
Coda CatabolystBuild
Coda PoxBuild
Coda TysisBuild
CyanexBuildTips that save runs
- Condition Overload (Mechanic) on melee weapons for similar damage scaling.
- Kuva Nukor or Nukor for its Microwave status effect.
- Secondary weapons with high multishot to apply damage bonuses faster.
- The damage increase is generally additive with other damage mods like Hornet Strike, but can be multiplicative in some cases.
- The damage increase is not applied on the hit that procs a new status effect; it applies on subsequent hits.
Mistakes that waste runs
- Players often expect the damage bonus to apply instantly on the hit that causes a new status effect.
- Assuming the damage bonus is always multiplicative with all other damage sources.
- Not understanding that the buff duration resets and one stack is lost when the buff times out, rather than all stacks disappearing.
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