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Home Warframe Octavia
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OCTAVIA

Octavia turns bass, beat, and melody into a symphony of devastation. The music of her Mandachord gives her high survivability and supports allies. Her composition means the enemy’s destruction.

Octavia parks Mallet and Resonator somewhere central so their linked damage keeps compounding on its own, clearing rooms without you pulling a trigger, while Metronome's beat-timed buffs hand the squad invisibility, speed, and energy regen. She's built for AFK-leaning Steel Path survival, defense, and endurance farming rather than active gunplay.

OCTAVIA
Energy275
Health370
Shield280
Sprint Speed1.05
Duration100%
Efficiency100%
Range100%
Strength100%
Armor160
Damage Reduction34.8%
Effective Hit Points941
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PassiveInnateReplenish ENERGY energy over DURATIONs for Octavia and allies within RANGEm when abilities are activated.
Mallet
Ability 1MalletRhythmically beats damage into nearby enemies and draws their fire. Damage inflicted on the Mallet increases its lethality.Energy25Damage Multiplier2.5xRange10mDuration20s
Resonator
Ability 2ResonatorLaunches a rollerball that charms foes to follow it. Combines with the Mallet to create a roving ball of sonic destruction.Energy50Damage125 (per song loop)Range15mDuration20s
Metronome
Ability 3MetronomeGrants buffs to those who consistently perform actions in time to Octavia's music. Timed jumps offer the Vivace speed buff. Crouching on the beat grants cloaking with the Nocturne buff. Firing rhythmically bestows Opera multishot buff. Timed melee swings give the Forte damage buff.Energy75Range12mDuration20sArmor Bonus35%
Amp
Ability 4AmpDraws power from the decibel level of sound in the area and uses it to amplify a damage buff for Octavia and her allies. It also doubles the damage and range of nearby Mallets.Energy100Range14mDuration30sDamage Buff (max)200%Damage Buff (min)25%
Most popular mods
Stretch9Stretch
Primed Continuity14Primed Continuity
Narrow Minded16Narrow Minded
Umbral Intensify16Umbral Intensify
Primed Flow14Primed Flow
Power Drift9Power Drift
Transient Fortitude16Transient Fortitude
Augur Reach7Augur Reach

Based on several sources, these are the mods most commonly run on Octavia. They do not reflect a complete build.

OCTAVIA excels in
OCTAVIA builds
Top community builds for OCTAVIARanked, voted builds on Overframe.ggOpen

Community builds live on Overframe.gg. Link opens on their site.

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OCTAVIA PRIME

Strike up a symphony of destruction with the mistress of music, Octavia, in her grandest and most spectacular form. Featuring altered mod polarities for greater customization.

Octavia parks Mallet and Resonator somewhere central so their linked damage keeps compounding on its own, clearing rooms without you pulling a trigger, while Metronome's beat-timed buffs hand the squad invisibility, speed, and energy regen. She's built for AFK-leaning Steel Path survival, defense, and endurance farming rather than active gunplay.

OCTAVIA PRIME
Energy315
Health370
Shield370
Sprint Speed1.05
Duration100%
Efficiency100%
Range100%
Strength100%
Armor160
Damage Reduction34.8%
Effective Hit Points1,061
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PassiveInnateReplenish ENERGY energy over DURATIONs for Octavia and allies within RANGEm when abilities are activated.
Mallet
Ability 1MalletRhythmically beats damage into nearby enemies and draws their fire. Damage inflicted on the Mallet increases its lethality.Energy25Damage Multiplier2.5xRange10mDuration20s
Resonator
Ability 2ResonatorLaunches a rollerball that charms foes to follow it. Combines with the Mallet to create a roving ball of sonic destruction.Energy50Damage125 (per song loop)Range15mDuration20s
Metronome
Ability 3MetronomeGrants buffs to those who consistently perform actions in time to Octavia's music. Timed jumps offer the Vivace speed buff. Crouching on the beat grants cloaking with the Nocturne buff. Firing rhythmically bestows Opera multishot buff. Timed melee swings give the Forte damage buff.Energy75Range12mDuration20sArmor Bonus35%
Amp
Ability 4AmpDraws power from the decibel level of sound in the area and uses it to amplify a damage buff for Octavia and her allies. It also doubles the damage and range of nearby Mallets.Energy100Range14mDuration30sDamage Buff (max)200%Damage Buff (min)25%
Most popular mods
Stretch9Stretch
Primed Continuity14Primed Continuity
Narrow Minded16Narrow Minded
Umbral Intensify16Umbral Intensify
Primed Flow14Primed Flow
Power Drift9Power Drift
Transient Fortitude16Transient Fortitude
Augur Reach7Augur Reach

Based on several sources, these are the mods most commonly run on Octavia. They do not reflect a complete build.

OCTAVIA PRIME excels in
OCTAVIA PRIME builds
Top community builds for OCTAVIA PRIMERanked, voted builds on Overframe.ggOpen

Community builds live on Overframe.gg. Link opens on their site.

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OCTAVIA PRIME blueprint
ItemCountSource
Octavia Prime Blueprint1
Axi O5 Relic (Radiant)10.00%
Meso O5 Relic (Radiant)10.00%
Lith O3 Relic (Radiant)10.00%
Octavia Prime Neuroptics1
Axi P5 Relic25.33%
Axi K6 Relic25.33%
Neo S15 Relic25.33%
Meso B6 Relic25.33%
Lith G3 Relic25.33%
2 more…
Octavia Prime Chassis1
Axi K8 Relic11.00%
Axi S11 Relic11.00%
Neo Z7 Relic11.00%
Neo A5 Relic11.00%
Meso N15 Relic11.00%
2 more…
Octavia Prime Systems1
Axi N7 Relic25.33%
Neo T8 Relic25.33%
Meso D6 Relic25.33%
Meso H3 Relic25.33%
Meso G4 Relic25.33%
3 more…
Orokin Cell1
Common resource drop

Relic drop chances shown at the tier players usually farm each part. Data from the game files, refreshed each patch.