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Best Warframe for Deep Archimedea

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Last Updated on September 9, 2026

Dante’s the pick here. Regenerating Overguard shrugs off Void Angel one-shots that would flatten anyone else. Revenant is the backup option.

Best Warframe for Deep Archimedea
FrameWhy it worksBuild focus
DanteRegenerating Overguard shrugs off Void Angel one-shots; Tragedy detonates procs on kill.Strength + Range
RevenantMesmer Skin’s stun-on-hit stacks with the shield gate for near immortality.Strength + Efficiency
WispReservoir buffs heal, speed, and damage from range; Breach Surge stuns and crits.Strength + Range
OctaviaMetronome and Mallet clear rooms while Resonator eats aggro as a decoy.Duration + Range
TrinityBlessing heals, shields, and cuts damage instantly; Abating Link strips armor.Strength + Duration
CitrinePreserving Shell’s damage cut scales with kills; orb pickups heal her fast.Strength + Duration
DanteDanteOverguard Support
RevenantRevenantUnkillable Tank
WispWispBuff Support
OctaviaOctaviaRoom Clear
TrinityTrinitySquad Healer
CitrineCitrineTank Healer

Best weapons for Deep Archimedea

WeaponWhy
ToridEvolved gas clouds scale with time on target and blanket rooms in status.
Kuva NukorChaining beam slaps Viral and Heat on whole groups with zero ramp-up.
Kuva SobekHighest-ceiling auto shotgun once built around Acid Shells and a faction Bane mod.
Kronen PrimeAmmo-free crit/status melee, immune to modifiers that gut ammo or battery drops.
Tenora PrimeRadiated Reload plus Bane of the Murmur one-shots hounds and small mechs.

Dante: Overguard god

Overguard regenerates on every kill, so it just no-sells one-shots. Tragedy detonates whatever procs are left for cleanup.

Strength: maxDuration: highEfficiency: midRange: high
16
Archon Stretch
Archon Stretch
+45% Ability Range
Abilities that deal Electricity Damage restore +2 Energy/s over 5s.
WARFRAME
13
Constitution
Constitution
+40% Faster Knockdown Recovery
+28% Ability Duration
WARFRAME
16
Transient Fortitude
Transient Fortitude
+55% Ability Strength
-27.5% Ability Duration
WARFRAME
14
Equilibrium
Equilibrium
Health pickups give +110% Energy. Energy pickups give +110% Health.
WARFRAME
9
Noctua Swarm
Noctua Swarm
Noctua Augment: Alternate Fire releases Paragrimms that swarm 8m around the point of aim for 15s, silencing enemies and stealing their Energy for allies.
Dante

No Prime yet, so the base frame is the meta build.

Revenant: unkillable stun-lock

Mesmer Skin’s stun stacks with the shield gate, and that combo is basically immortality. Reaving thralls refills a charge.

Strength: maxDuration: midEfficiency: highRange: mid
9
Mesmer Shield
Mesmer Shield
Mesmer Skin Augment: Revenant receives +50% Mesmer Skin Strength and allies within Affinity Range are granted a maximum of 5 charges.
Revenant
9
Thrall Pact
Thrall Pact
Enthrall Augment: Gain +25% Primary Weapon Damage for each active Thrall.
Revenant
16
Blind Rage
Blind Rage
+99% Ability Strength
-55% Ability Efficiency
WARFRAME
16
Umbral Intensify
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME

Base Revenant matches Prime here, so skip the farm.

Wisp: squad buff engine

Fused Reservoir buffs the whole squad from range, no line of sight needed. Breach Surge stuns packs and hands out crit chance on top.

Strength: maxDuration: midEfficiency: lowRange: high
9
Fused Reservoir
Fused Reservoir
Reservoirs Augment: Adds a fourth reservoir that gives the effects of all three. Costs 200% more Energy.
Wisp
9
Critical Surge
Critical Surge
Breach Surge Augment: Teleporting to a Reservoir costs 50% Energy and grants 10% Critical Chance to Primary Weapons per meter traveled for 9s. Maximum 250% Critical Chance.
Wisp
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
16
Blind Rage
Blind Rage
+99% Ability Strength
-55% Ability Efficiency
WARFRAME
7
Augur Reach
Augur Reach
+30% Ability Range
240% Energy spent on abilities is converted to Shields.
SET: WARFRAME

Base Wisp matches Prime’s numbers exactly.

Octavia: room-clear decoy

Metronome and a scaling Mallet clear whole rooms from range. Slot Conductor on Resonator and it eats the aggro instead of you.

Strength: midDuration: highEfficiency: midRange: high
9
Conductor
Conductor
Resonator Augment: Reactivate the ability to command Resonator to move to your aim point at 150% Speed.
Octavia
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME
16
Blind Rage
Blind Rage
+99% Ability Strength
-55% Ability Efficiency
WARFRAME
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME

Solo Elite clears use base Octavia. Prime is optional.

Trinity: instant squad heal

Blessing heals and shields the whole squad and cuts incoming damage hard. Abating Link strips the armor off nearby Murmur too.

Strength: maxDuration: midEfficiency: midRange: mid
9
Abating Link
Abating Link
Link Augment: Reduces Armor Rating by 60% on enemies targeted by Link.
Trinity
9
Champion's Blessing
Champion's Blessing
Blessing Augment: Gain Primary and Secondary Critical Chance for 30s for each percent you heal on allies up to 350%.
Trinity
16
Blind Rage
Blind Rage
+99% Ability Strength
-55% Ability Efficiency
WARFRAME
7
Augur Secrets
Augur Secrets
+24% Ability Strength
240% Energy spent on abilities is converted to Shields.
SET: WARFRAME

Cheapest top-tier healer to farm in the game.

Citrine: tank healer

Preserving Shell’s damage cut scales with kills, and orb pickups heal her back up fast. Crystallize chain-kills Murmur for even more orbs.

Strength: highDuration: highEfficiency: midRange: mid
9
Recrystalize
Recrystalize
Crystallize Augment: Enemies killed by crystalline growths stagger and spread the crystals to enemies within 16m.
Citrine
9
Prismatic Companion
Prismatic Companion
Prismatic Gem Augment: The gem now attaches to your free-moving companion. Passive : +50% Prismatic Gem Duration.
Citrine
16
Blind Rage
Blind Rage
+99% Ability Strength
-55% Ability Efficiency
WARFRAME
11
Fleeting Expertise
Fleeting Expertise
+60% Ability Efficiency
-60% Ability Duration
WARFRAME
13
Constitution
Constitution
+40% Faster Knockdown Recovery
+28% Ability Duration
WARFRAME

Recent frame, easy bounty farm, no plat barrier.

Honorable mentions

  • Gauss: Kinetic Plating tanks hits solo.
  • Oberon: forgiving hybrid heal and CC.
  • Rhino: Iron Skin buffers huge damage.
  • Saryn: strong room clear, just less documented.

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