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Best Warframe for Void Fissures (2026)

Top frames, weapons, stat priorities and mods for Void Fissures

Last Updated on September 30, 2026

The short answer

Volt is the first pick for Capture and Exterminate fissures because the run is a race to 10 Reactant, and Speed gets the squad there. Gauss is the other pure-speed pick. For endless fissures, Saryn and Khora hold the room and Frost and Revenant keep you alive. Loot frames do not help: Reactant drops per player.

Researched September 29, 2026, current through Update 44 (Iceblade of Narin). Picks need two independent sources; anything we could only confirm once is left out.

FrameWhyBuild focus
VoltSpeed raises movement speed for you and allies in range and stacks with Rush, so a Capture or Exterminate ends in a minute or two.balanced
GaussMach Rush is a hyper-sprint that bowls through enemies on the way, so a Capture or Exterminate is over fast.efficiency high
SarynSpores spread across packed rooms, so 10 Reactant appear fast in a Survival or Defense, and every player in the squad gets their own drops.strength high, range high
KhoraStrangledome holds a wave in one spot on a long endless fissure, and Venari follows her through it.range high
RevenantMesmer Skin makes Steel Path fissures survivable at the enemy levels where Reactant runs get hard.strength high
FrostSnow Globe gives the squad a safe spot to stand in on long endless runs while everyone collects.strength high, duration high

How the mission works

  • Fissure missions spawn Corrupted enemies that drop Reactant. Collect 10 to open your equipped relic. Reactant drops are individual per player.
  • Capture, Exterminate and Rescue are the quick fissures. You finish the objective, collect 10 Reactant and go.
  • Endless fissures (Survival, Defense, Excavation, Interception, Disruption, Alchemy, Void Cascade, Void Flood) pay bonus items each rotation and let you crack more relics in one run.
  • Steel Path fissures give one Steel Essence per opened relic.

The picks

1. Volt

Speed raises movement speed for you and allies in range and stacks with Rush, so a Capture or Exterminate ends in a minute or two.

Strength: midDuration: midEfficiency: midRange: mid

11
Rush
Rush
+30% Sprint Speed
WARFRAME
9
Shocking Speed
Shocking Speed
Speed Augment: While moving under the effects of Speed, enemies within 3m will take 300 Electricity Damage with guaranteed Status effect.
Volt
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME

2. Gauss

Mach Rush is a hyper-sprint that bowls through enemies on the way, so a Capture or Exterminate is over fast.

Strength: midDuration: midEfficiency: highRange: low

9
Mach Crash
Mach Crash
Mach Rush Augment: Impact shockwave leaves behind a vacuum that sucks in enemies within 8m.
Gauss
11
Rush
Rush
+30% Sprint Speed
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME
11
Fleeting Expertise
Fleeting Expertise
+60% Ability Efficiency
-60% Ability Duration
WARFRAME
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME

3. Saryn

Spores spread across packed rooms, so 10 Reactant appear fast in a Survival or Defense, and every player in the squad gets their own drops.

Strength: highDuration: midEfficiency: midRange: high

9
Contagion Cloud
Contagion Cloud
Toxic Lash Augment: Create 5m toxic clouds, dealing 300 Toxin Damage/s for 12s with every kill. Damage is twice as strong for Melee kills.
Saryn
9
Stretch
Stretch
+45% Ability Range
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME
16
Umbral Intensify
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME

4. Khora

Strangledome holds a wave in one spot on a long endless fissure, and Venari follows her through it.

Strength: midDuration: midEfficiency: midRange: high

9
Venari Bodyguard
Venari Bodyguard
Venari Augment: Venari dies in Khora's place. Recovery timer increased to 150s. Killing enemies decreases the timer by 4s.
Khora
9
Accumulating Whipclaw
Accumulating Whipclaw
Whipclaw Augment: Hitting 3 enemies will grant a 35% stacking Damage Bonus to subsequent Whipclaws. Bonus will decay after 10s.
Khora
9
Stretch
Stretch
+45% Ability Range
WARFRAME
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME

5. Revenant

Mesmer Skin makes Steel Path fissures survivable at the enemy levels where Reactant runs get hard.

Strength: highDuration: midEfficiency: midRange: mid

9
Mesmer Shield
Mesmer Shield
Mesmer Skin Augment: Revenant receives +50% Mesmer Skin Strength and allies within Affinity Range are granted a maximum of 5 charges.
Revenant
9
Blinding Reave
Blinding Reave
Reave Augment: Reave gains +40% range and enemies are blinded by its fog for 10s.
Revenant
16
Umbral Intensify
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
12
Adaptation
Adaptation
When Damaged: +10% Resistance to that Damage Type for 20s. Stacks up to 90%.
WARFRAME

6. Frost

Snow Globe gives the squad a safe spot to stand in on long endless runs while everyone collects.

Strength: highDuration: highEfficiency: midRange: mid

9
Chilling Globe
Chilling Globe
Snow Globe Augment: Enemies that enter have a 50% chance to become frozen solid for 10s.
Frost
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME

Tips that save runs

  • In Capture, Exterminate and Rescue, finish the objective and collect 10 Reactant, then leave. Speed is the whole game.
  • Kill Corrupted enemies (they glow gold) and check the map for Reactant you missed.
  • A full squad multiplies your options: each player's relic reward is offered to everyone.
  • A Resource Booster doubles Void Trace gain, so run one on fodder relics.
  • In Survival, group up so every squadmate collects enough Reactant.

Mistakes that waste runs

  • Bringing Nekros, Hydroid or another loot frame. Reactant drops per player, so loot abilities do not help.
  • Leaving before you hold 10 Reactant, so the relic never opens.
  • Building for endless survivability in a two-minute Capture.

Honorable mentions

  • Wukong and Titania are speed picks elsewhere, but neither can interact with items while in Cloud Walker or Razorwing, so skip them here.

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