Macabre spectral power has risen. Infused with the essence of the Eidolon, Revenant has strong survivability and deals high damage. Enemies become his thralls.
Revenant stacks Mesmer Skin charges for near-total damage and status immunity, then spams Reave to shred rooms and refill health and energy off Thralls, so he plays as a low-skill-floor tank/nuker rather than a precision damage dealer. Most 2026 builds run heavy Ability Strength, swap Danse Macabre for Roar or Eclipse via Helminth, and take the Mesmer Shield augment to spread invulnerability charges to the squad, making him a solid pick for solo Steel Path endurance and Index tanking.
Energy
240
Health
370
Shield
735
Sprint Speed
1
Duration
100%
Efficiency
100%
Range
100%
Strength
100%
Armor
135
Damage Reduction
31%
Effective Hit Points
1,516
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PassiveInnateShield depletion smashes enemies within RADIUSm with a DAMAGE Damage knockdown shockwave.
Ability 1EnthrallConvert a target into a zealous thrall. Thralls turn on their allies and enthrall through damage. On death, they disintegrate into a damaging pillar of energy. The thrall horde remains under Revenants spell until this ability runs out.Energy25Range25mDuration30sDamage1000/sMax Thralls7
Ability 2Mesmer SkinBecome enveloped in Sentient energy, redirecting damage and stunning all those who dare attack. Stunned enemies can be Enthralled at no energy cost.Energy50Charges6Stun5sReflect100%
Ability 3ReaveDash through enemies as a wall of sentient energy, leeching shields and health from any encountered, enhanced for thralls.Energy50Drain8%Thrall Drain40%Width6mDuration1s
Ability 4Danse MacabreErupt with a multitude of Eidolon energy beams and sweep a circle of death around Revenant. The beams will modify their Damage Type to target select defenses, while incoming damage is redirected back into the beams. Hold fire to boost Status Effects and Damage, at the cost of increased energy consumption. Thralls killed by this ability leave overshield pickups.Energy25 +20/sDamage1250/sBoosted Damage2500/sRange100mStatus40%
Most popular mods
16Blind Rage
16
Blind Rage
+99% Ability Strength
-55% Ability Efficiency
WARFRAME
16Transient Fortitude
16
Transient Fortitude
+55% Ability Strength
-27.5% Ability Duration
WARFRAME
16Umbral Intensify
16
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
14Primed Continuity
14
Primed Continuity
+55% Ability Duration
WARFRAME
14Primed Flow
14
Primed Flow
+185% Energy Max
WARFRAME
7Augur Reach
7
Augur Reach
+30% Ability Range
240% Energy spent on abilities is converted to Shields.
SET: WARFRAME
12Adaptation
12
Adaptation
When Damaged: +10% Resistance to that Damage Type for 20s. Stacks up to 90%.
WARFRAME
9Mesmer Shield
9
Mesmer Shield
Mesmer Skin Augment: Revenant receives +50% Mesmer Skin Strength and allies within Affinity Range are granted a maximum of 5 charges.
Revenant
Based on several sources, these are the mods most commonly run on Revenant. They do not reflect a complete build.
Community builds live on Overframe.gg. Link opens on their site.
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REVENANT PRIME
The lost one rises. Reify the essence of the Eidolon as you wield Revenant Prime’s power.
Revenant stacks Mesmer Skin charges for near-total damage and status immunity, then spams Reave to shred rooms and refill health and energy off Thralls, so he plays as a low-skill-floor tank/nuker rather than a precision damage dealer. Most 2026 builds run heavy Ability Strength, swap Danse Macabre for Roar or Eclipse via Helminth, and take the Mesmer Shield augment to spread invulnerability charges to the squad, making him a solid pick for solo Steel Path endurance and Index tanking.
Energy
275
Health
370
Shield
925
Sprint Speed
1.1
Duration
100%
Efficiency
100%
Range
100%
Strength
100%
Armor
135
Damage Reduction
31%
Effective Hit Points
1,770
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PassiveInnateShield depletion smashes enemies within RADIUSm with a DAMAGE Damage knockdown shockwave.
Ability 1EnthrallConvert a target into a zealous thrall. Thralls turn on their allies and enthrall through damage. On death, they disintegrate into a damaging pillar of energy. The thrall horde remains under Revenants spell until this ability runs out.Energy25Range25mDuration30sDamage1000/sMax Thralls7
Ability 2Mesmer SkinBecome enveloped in Sentient energy, redirecting damage and stunning all those who dare attack. Stunned enemies can be Enthralled at no energy cost.Energy50Charges6Stun5sReflect100%
Ability 3ReaveDash through enemies as a wall of sentient energy, leeching shields and health from any encountered, enhanced for thralls.Energy50Drain8%Thrall Drain40%Width6mDuration1s
Ability 4Danse MacabreErupt with a multitude of Eidolon energy beams and sweep a circle of death around Revenant. The beams will modify their Damage Type to target select defenses, while incoming damage is redirected back into the beams. Hold fire to boost Status Effects and Damage, at the cost of increased energy consumption. Thralls killed by this ability leave overshield pickups.Energy25 +20/sDamage1250/sBoosted Damage2500/sRange100mStatus40%
Most popular mods
16Blind Rage
16
Blind Rage
+99% Ability Strength
-55% Ability Efficiency
WARFRAME
16Transient Fortitude
16
Transient Fortitude
+55% Ability Strength
-27.5% Ability Duration
WARFRAME
16Umbral Intensify
16
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
14Primed Continuity
14
Primed Continuity
+55% Ability Duration
WARFRAME
14Primed Flow
14
Primed Flow
+185% Energy Max
WARFRAME
7Augur Reach
7
Augur Reach
+30% Ability Range
240% Energy spent on abilities is converted to Shields.
SET: WARFRAME
12Adaptation
12
Adaptation
When Damaged: +10% Resistance to that Damage Type for 20s. Stacks up to 90%.
WARFRAME
9Mesmer Shield
9
Mesmer Shield
Mesmer Skin Augment: Revenant receives +50% Mesmer Skin Strength and allies within Affinity Range are granted a maximum of 5 charges.
Revenant
Based on several sources, these are the mods most commonly run on Revenant. They do not reflect a complete build.