BARO  At Larunda Relay (Mercury) until Sun 13:00 UTC
NEXT  Citrine Prime + Iceblade of Narin, Sept 23
STATE  Guides verified against Update 43
Home Guides Best Warframe for Void Armageddon (2026)
warframe.today

Best Warframe for Void Armageddon (2026)

Top frames, weapons, stat priorities and mods for Void Armageddon

Last Updated on September 20, 2026

The short answer

Frost is the first pick: a Snow Globe dropped on an Exodamper or on the Eternal Relic blocks the fire while the squad shoots out. Gara, Limbo, Nyx, Sevagoth and Mag protect the objective in their own ways. The Void Angel at the end of each round needs Operator Void damage, so bring a real Amp.

Researched September 19, 2026, current through Update 43.5. Picks need two independent sources; anything we could only confirm once is left out.

FrameWhyBuild focus
FrostSnow Globe sits directly over an Exodamper or the Relic and blocks incoming fire and melee while allies fire out.strength high, duration high
GaraMass Vitrify builds a glass wall around the objective that also damages and slows whatever breaks through.strength high
LimboCataclysm puts the Relic or an Exodamper in the Rift, stalling everything outside it while the squad clears.duration high, range high
NyxChaos turns the converging wave on itself instead of on the objective, which is the mode's most common way to lose.duration high, range high
SevagothGloom slows everything around the objective and heals the squad from the damage they deal.efficiency high, range high
MagA held Magnetize cast on the objective makes a bubble that absorbs the incoming damage.strength high

The picks

1. Frost

Snow Globe sits directly over an Exodamper or the Relic and blocks incoming fire and melee while allies fire out.

Strength: highDuration: highEfficiency: midRange: mid

9
Chilling Globe
Chilling Globe
Snow Globe Augment: Enemies that enter have a 50% chance to become frozen solid for 10s.
Frost
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
16
Umbral Intensify
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME

2. Gara

Mass Vitrify builds a glass wall around the objective that also damages and slows whatever breaks through.

Strength: highDuration: midEfficiency: midRange: mid

9
Shattered Storm
Shattered Storm
Shattered Lash Augment: When Gara breaks her Mass Vitrify ring with Shattered Lash, enemies struck by the glass suffer Splinter Storm at 100% Strength.
Gara
16
Umbral Intensify
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME

3. Limbo

Cataclysm puts the Relic or an Exodamper in the Rift, stalling everything outside it while the squad clears.

Strength: lowDuration: highEfficiency: midRange: high

9
Stretch
Stretch
+45% Ability Range
WARFRAME
11
Overextended
Overextended
+90% Ability Range
-60% Ability Strength
WARFRAME
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME

4. Nyx

Chaos turns the converging wave on itself instead of on the objective, which is the mode's most common way to lose.

Strength: midDuration: highEfficiency: midRange: high

9
Assimilate
Assimilate
Absorb Augment: Nyx can use weapons during Absorb and its duration is infinite, but it consumes 6.5 Energy/s and its area of effect is halved.
Nyx
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME
11
Overextended
Overextended
+90% Ability Range
-60% Ability Strength
WARFRAME

5. Sevagoth

Gloom slows everything around the objective and heals the squad from the damage they deal.

Strength: midDuration: midEfficiency: highRange: high

9
Stretch
Stretch
+45% Ability Range
WARFRAME
11
Overextended
Overextended
+90% Ability Range
-60% Ability Strength
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME
11
Fleeting Expertise
Fleeting Expertise
+60% Ability Efficiency
-60% Ability Duration
WARFRAME

6. Mag

A held Magnetize cast on the objective makes a bubble that absorbs the incoming damage.

Strength: highDuration: midEfficiency: midRange: mid

9
Magnetized Discharge
Magnetized Discharge
Magnetize Augment: Recast on the target to detonate. Enemies hit have a 50% chance to be disarmed. Passive: +45% Magnetize Range.
Mag
16
Umbral Intensify
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME

Best weapons

WeaponWhy
Kuva BrammaClears a converging wave at the chokepoint before it splits toward the Relic.
Kuva ZarrHeavy area damage for the same job.
ToridGas clouds deny the approach lanes to an Exodamper between waves.
Ignis WraithSustained clear while you move between the two Exodamper sites.

Tips that save runs

  • A round is three waves, then a Ravenous Void Angel that heads straight for the Relic. If it feeds for 30 seconds the mission fails.
  • Clear stragglers before switching sites. Leftovers walk to the Relic and can kill it unnoticed.
  • Spend Argozene on turrets around the Relic before you leave it.
  • Keep one player near the Relic from round two on.
  • You can skip the wait between waves by using the Provoke Assault prompt on the targeted Exodamper.

Mistakes that waste runs

  • Ignoring the Operator and Amp. The Angel's second phase only takes Void damage.
  • Letting an Exodamper die. Its loss buffs the whole enemy wave for the rest of the round.
  • Standing too far away: the Relic takes damage over time with no Tenno nearby once its Exodamper is down.

Related