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Eidolon Arcane Drop Chances (2026): Teralyst, Gantulyst and Hydrolyst Tables
Official kill and capture tables, and the newer routes: Descendia and dissolution
Last Updated on September 30, 2026
The short answer
Capture the Eidolon. Kills pay only the common half of each table, and the best arcanes are capture only: Grace, Barrier and Energize from the Hydrolyst (5.00% each), Aegis, Ultimatum and Pulse from the Gantulyst (5.29%), Deflection, Healing and Victory from the Teralyst (6.02%). Most of them also come from elsewhere now: The Descendia pays 27 Eidolon arcanes, and Arcane Dissolution and Orphix missions pay the legendaries.
Reviewed September 30, 2026, current through Update 44 (Iceblade of Narin). Every number on this page has two sources; this page is re-checked after every major patch.
| Eidolon | Arcane | Kill | Capture |
|---|---|---|---|
| Hydrolyst | Grace, Barrier, Energize | Not on the kill table | 5.00% each |
| Hydrolyst | Trickery | 24.78% | 20.24% |
| Hydrolyst | Velocity | 22.23% | 16.79% |
| Gantulyst | Aegis, Ultimatum, Pulse | Not on the kill table | 5.29% each |
| Gantulyst | Strike, Awakening | 18.25% each | 14.63% each |
| Gantulyst | Guardian | 15.68% | 11.92% |
| Teralyst | Deflection, Healing, Victory | Not on the kill table | 6.02% each |
| Teralyst | Tempo | 18.50% | 15.68% |
| Teralyst | Ice, Warmth, Nullifier, Momentum, Consequence | 14.95% each | 12.05% each |
Table of Contents
How to capture
- Hunt on the Plains of Eidolon at night. Take two charged Eidolon Lures for the Teralyst and three for the Gantulyst and Hydrolyst.
- Charge a lure by hacking it, then feed it the energy of three Vomvalysts.
- Break the Eidolon's Synovia (the glowing weak points on its limbs) while the lures are tethered, then kill it.
- On a capture, Quill Onkko says the sentient energy is contained. The lures explode and drop the extra rewards and the capture arcane pool.
- Offer the Brilliant Eidolon Shard from a capture at the shrine in the middle of Gara Toht Lake to summon the Gantulyst. Offer a Radiant Eidolon Shard to summon the Hydrolyst.
- Finish the kill before sunrise. An Eidolon still alive at dawn sinks into the water and the lures self-destruct.
Every drop, from the official tables
| Eidolon | Kill table | Capture adds or changes |
|---|---|---|
| Teralyst | Tempo 18.50%; Ice, Warmth, Nullifier, Momentum, Consequence 14.95% each; Resistance 6.78% | Tempo 15.68%; the five 12.05% each; Resistance, Healing, Deflection, Victory 6.02% each |
| Gantulyst | Strike, Awakening 18.25%; Guardian 15.68%; Agility, Phantasm, Acceleration, Eruption 10.20% each; Precision 7.02% | Strike, Awakening 14.63%; Guardian 11.92%; the four at 9.25%; Precision 5.92%; Aegis, Ultimatum, Pulse 5.29% |
| Hydrolyst | Trickery 24.78%; Velocity 22.23%; Fury, Rage, Arachne 13.76%; Avenger 11.70% | Trickery 20.24%; Velocity 16.79%; Rage, Arachne 12.74%; Fury, Avenger 11.24%; Grace, Barrier, Energize 5.00% |
Where else these arcanes come from now
- The Descendia (normal mode): Infernum 20 gives three of one Eidolon arcane, from a pool of 27 at 3.70% each. Steel Path pays different arcanes.
- Arcane Dissolution with Loid at Cavia: 200 Vosfor and 50,000 credits for three arcanes from the Eidolon Collection. 5 percent legendary (about 1.67 percent each for Grace, Barrier and Energize).
- Orphix missions, Rotation C: Grace, Energize and Barrier at 1.41% each, the rest of the set at 5.63% or 2.82%.
Tips that save runs
- A kill still pays the common arcanes and shards. Capture only matters if you want the capture-only ones.
- Dissolve arcanes you do not need. Each one turns into Vosfor, and Vosfor buys Eidolon Collection rolls.
- The Hydrolyst gives the most shards on a kill (five), the Gantulyst three.
Mistakes that waste runs
- Trying to capture a Gantulyst or Hydrolyst with two lures. They need three.
- Expecting Arcane Grace from a kill. It is only on the capture table.
- Running Eidolon hunts to get one specific arcane when Descendia and dissolution are cheaper.