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Home Guides How to Get Critical Surge in Warframe (2026): Where It Drops, Stats and Is It Worth It
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How to Get Critical Surge in Warframe (2026): Where It Drops, Stats and Is It Worth It

Critical Surge makes Breach Surge cost 50% Energy when you teleport to a Reservoir and grants 10%

Last Updated on September 30, 2026

The short answer

Critical Surge is the Wisp augment for Breach Surge. Teleporting to a Reservoir costs 50% Energy and grants 10% Critical Chance to Primary Weapons per meter traveled for 9s. Maximum 250% Critical Chance. Buy it from Cephalon Suda at Genius or New Loka at Flawless for 25,000 Standing.

Reviewed September 30, 2026, current through Update 44 (Iceblade of Narin). Stats are max rank from the live game data, drop chances from the official drop tables, vendors confirmed on two sources; this page is re-checked after every major patch.

Mod facts
SlotWarframe augment
FrameWisp
AbilityBreach Surge
RarityRare
PolarityZenurik (=)
Drain at max rank9 (rank 3)
At max rankBreach Surge Augment: Teleporting to a Reservoir costs 50% Energy and grants 10% Critical Chance to Primary Weapons per meter traveled for 9s. Maximum 250% Critical Chance.
Fastest routeBuy it from Cephalon Suda at Genius or New Loka at Flawless for 25,000 Standing.

The card

Tap it to unfold the full card at max rank.

9
Critical Surge
Critical Surge
Breach Surge Augment: Teleporting to a Reservoir costs 50% Energy and grants 10% Critical Chance to Primary Weapons per meter traveled for 9s. Maximum 250% Critical Chance.
Wisp

Every way to get it

SourceHowChance
Cephalon SudaSyndicate offering at rank 5 (Genius)25,000 Standing
New LokaSyndicate offering at rank 5 (Flawless)25,000 Standing

Cheat sheets that run it

MissionOn
Best Warframe for SurvivalWisp
Best Warframe for Deep ArchimedeaWisp
Best Warframe for Eidolon HuntsWisp
Best Warframe for ArbitrationsWisp
Best Warframe for Steel Path CircuitWisp
Best Warframe for Temporal ArchimedeaWisp

Tips that save runs

  • Primary weapons with high crit multipliers: the bonus only goes to Primary weapons.
  • Point Strike and other crit mods: the bonus adds to them.
  • Ability Strength mods: the crit per meter scales with Strength, so you reach the cap in fewer meters.
  • The 250% cap is fixed and mods do not change it.
  • Crit per meter is affected by Ability Strength.

Mistakes that waste runs

  • Hoping to push the cap past 250% with more Strength; the cap does not move.
  • Teleporting to a Reservoir next to you; the bonus grows with distance traveled.

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