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Best Warframe for Invasions (2026)

Top frames, weapons, stat priorities and mods for Invasions

Last Updated on September 30, 2026

The short answer

Volt is the first pick. An Invasion is three quick missions for one faction, so the best frame is whichever finishes an Exterminate, Capture or Rescue first. Nova’s Wormhole, Gauss’s Mach Rush, Wukong’s Cloud Walker and Titania’s Razorwing are the other ways to be fast.

Researched September 29, 2026, current through Update 44 (Iceblade of Narin). Picks need two independent sources; anything we could only confirm once is left out.

FrameWhyBuild focus
VoltSpeed raises movement and reload speed for you and your squad, and it stacks with Rush.balanced
NovaWormhole is instant travel to a portal, and allies use it too.efficiency high
GaussMach Rush is a hyper-sprint that knocks enemies down as you pass.efficiency high
WukongCloud Walker turns him into an invulnerable cloud with a large speed boost and full flight, and it stuns enemies he passes.efficiency high
TitaniaRazorwing is flight with a fast sprint, and Razorwing Blitz adds speed when she casts, so an open Capture or Exterminate is short.efficiency high

How the mission works

  • Grineer and Corpus fight over a node. You side with one and get allied NPCs. You cannot side with the Infested.
  • A node's mission type rotates every 15 minutes: Exterminate, Capture, Defense, Rescue, Interception, Sabotage or Spy.
  • Complete three missions for your side to earn the reward.
  • Rewards include Fieldron (Grineer) or Detonite Injector (Corpus), Wraith and Vandal parts, Orokin Catalyst and Reactor blueprints, and Forma blueprints.

The picks

1. Volt

Speed raises movement and reload speed for you and your squad, and it stacks with Rush. That is the shortest route to the end of an Exterminate or Capture.

Strength: midDuration: midEfficiency: midRange: mid

11
Rush
Rush
+30% Sprint Speed
WARFRAME
9
Shocking Speed
Shocking Speed
Speed Augment: While moving under the effects of Speed, enemies within 3m will take 300 Electricity Damage with guaranteed Status effect.
Volt
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME

2. Nova

Wormhole is instant travel to a portal, and allies use it too. Escape Velocity adds movement speed after each jump.

Strength: lowDuration: midEfficiency: highRange: mid

9
Escape Velocity
Escape Velocity
Worm Hole Augment: Allies that travel through wormhole gain a 50% Speed bonus for 7s.
Nova
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME

3. Gauss

Mach Rush is a hyper-sprint that knocks enemies down as you pass. Guides name Gauss and Volt as the fastest runs to a Sabotage target and out.

Strength: midDuration: midEfficiency: highRange: low

9
Mach Crash
Mach Crash
Mach Rush Augment: Impact shockwave leaves behind a vacuum that sucks in enemies within 8m.
Gauss
11
Rush
Rush
+30% Sprint Speed
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME
11
Fleeting Expertise
Fleeting Expertise
+60% Ability Efficiency
-60% Ability Duration
WARFRAME
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME

4. Wukong

Cloud Walker turns him into an invulnerable cloud with a large speed boost and full flight, and it stuns enemies he passes.

Strength: lowDuration: lowEfficiency: highRange: mid

9
Enveloping Cloud
Enveloping Cloud
Cloud Walker Augment: Allies within 4m of the cloud become invisible to enemies for 14s.
Wukong
11
Rush
Rush
+30% Sprint Speed
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME
11
Fleeting Expertise
Fleeting Expertise
+60% Ability Efficiency
-60% Ability Duration
WARFRAME
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME

5. Titania

Razorwing is flight with a fast sprint, and Razorwing Blitz adds speed when she casts, so an open Capture or Exterminate is short.

Strength: lowDuration: midEfficiency: highRange: low

9
Razorwing Blitz
Razorwing Blitz
Razorwing Augment: Flight Speed increased by 25% and Fire Rate increased by 25% for 8s when using abilities. Stacks up to 4x.
Titania
11
Rush
Rush
+30% Sprint Speed
WARFRAME
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
9
Streamline
Streamline
+30% Ability Efficiency
WARFRAME

Tips that save runs

  • Check the node's mission type every 15 minutes and take the quick ones: Capture, Rescue, Sabotage or Exterminate.
  • Speed stacks with Rush, and the sprint bonus works for the whole squad, so fill the squad with fast frames.
  • Wormhole works for allies too. Set the exit near the objective and the squad follows.
  • Titania and Wukong cannot interact with items while in Razorwing or Cloud Walker. Drop out for consoles, datamasses and cryopods.

Mistakes that waste runs

  • Picking a slow Defense or Interception when a Capture, Rescue or Sabotage is up on another node.
  • Bringing a tank build to a mission that lasts two minutes.
  • Stopping after two missions. The reward needs all three.

Honorable mentions

  • Zephyr is named for Interception speed by one forum thread.

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