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Home Weapons Tenet Agendus
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Tenet Agendus

Build and guide

Build it for a melee that doubles as a ranged poke through its heavy-attack disk projectile. Skip it if a normal stance-combo hammer is the goal, since the disk mechanic replaces the usual heavy attack entirely. The at-range heavy attack is the standout strength; the total lack of a Slash component is the real weakness.

Unique trait: Voltaic Disc

Heavy attacks launch an Electricity disk projectile with roughly 40 meters of range instead of a normal melee swing. The disk carries a guaranteed Impact proc against targets it hits.

Tenet Agendus is the Tenet line’s hammer and shield melee, a slow two-handed weapon whose heavy attack fires an Electricity disk instead of swinging.

That disk mechanic turns a melee weapon into a ranged option, letting it hit enemies well outside normal melee range, which keeps it showing up in melee-influence and disk-nuke build videos through 2025 and 2026.

Its 260 total damage splits between Electricity and Impact with no Slash component, so its damage identity leans entirely on elemental procs rather than bleed stacking.

How to get the Tenet Agendus

  1. Farm Corrupted Holokeys in Void Storm Railjack missions (the Railjack fissures); each Void Storm has a chance to drop a stack.
  2. Visit Ergo Glast, the Perrin Sequence representative, in any Relay and buy the Tenet Agendus for 40 Corrupted Holokeys.
  3. His stock rotates every four days at 00:00 UTC, one copy of each weapon per rotation, and each rotation rolls a new bonus element and percentage. Wait for the roll you want or buy now and fuse later.

The Mastery Rank gate is enforced on store-bought Tenet weapons. Valence Fusion merges two copies up to 60 percent and lets you pick the element. Rank 40 with five Forma.

Stats

ClassMelee
Mastery Rank14
Attack Speed0.92
Range2.6 m
Blocking Angle90°
Combo Duration5 s
Follow Through0.6
Wind Up1 s
Slam Attack780
Heavy Attack1040
Critical Chance24%
Critical Multiplier2x
Status Chance28%
Riven Disposition (0.9)
Damage260 total
Impact120
Electricity140

0.9 riven disposition is slightly below average. A riven helps but is not essential since Condition Overload and the innate Electricity already carry most of the build.

Builds

A 28 percent status chance and 260 total damage favor a Condition Overload build over pure crit, since the 24 percent and 2x crit stats are middling for a heavy weapon. Weeping Wounds converts that same status chance into extra crit chance, letting one build feed both damage systems at once, with Corrupt Charge keeping the combo counter topped up between heavy-attack disk throws.

14
Primed Pressure Point
Primed Pressure Point
+165% Melee Damage
Melee
15
Condition Overload
Condition Overload
+80% Melee Damage per Status Type affecting the target
Melee
9
Weeping Wounds
Weeping Wounds
+40% Status Chance per Combo Multiplier
Melee
14
Blood Rush
Blood Rush
+40% Critical Chance stacks with Combo Multiplier
Melee
9
Organ Shatter
Organ Shatter
+90% Critical Damage
Melee
16
Primed Fever Strike
Primed Fever Strike
+165% Toxin
Melee
11
Killing Blow
Killing Blow
+120% Melee Damage on Heavy Attack
+60% Heavy Attack Wind Up Speed
Melee
7
Corrupt Charge
Corrupt Charge
+30 Initial Combo
-50% Combo Duration
Melee
ModWhy it’s here
Primed Pressure PointFlat base damage increase applied to both the swing and the heavy-attack disk.
Condition OverloadBonus damage per status type on the target, which the weapon’s 28 percent status chance applies reliably.
Weeping WoundsConverts the combo counter into extra status chance.
Blood RushConverts combo into critical chance, boosting the otherwise middling 24 percent base crit.
Organ ShatterFlat critical damage that compounds with Blood Rush and Weeping Wounds.
Primed Fever StrikeAdds Heat damage on top of the innate Electricity for a Radiation or Gas combo depending on the progenitor pick.
Killing BlowHeavy Attacks hit for +120% and wind up faster.
Corrupt ChargeGrants a starting combo counter and rebuilds it fast after each heavy-attack disk throw.

Arcane Fury is the top pick for the crit side of the build, a 60 percent chance on crit for plus 180 percent melee damage for 18 seconds. Arcane Strike is the cheaper alternative, adding attack speed on hit to cycle heavy-attack disk throws faster.

Reviewed September 2026.

Pros and Cons

Pros

  • Heavy-attack disk hits at range, unusual for a melee weapon
  • 28 percent status chance supports a genuine Condition Overload build
  • Weeping Wounds lets status and crit scale together
  • Innate Electricity opens Corrosive or Radiation combos without extra mods

Cons

  • No Slash component means no bleed-stacking option
  • 24 percent crit chance and 2x multiplier are unremarkable on their own
  • 0.9 riven disposition is below average
  • Not a Sister drop, so the bonus element depends on Ergo Glast’s random rotation

Tenet Agendus fits players who want a hammer that can also poke at range through its disk heavy attack. It is a weaker pick for anyone who just wants a straightforward stance-combo melee.

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