Protea knows all about protection. Her vast arsenal inflicts damage and provides ally support. She can even manipulate time itself.
Protea is a full caster who barely touches her weapons: she spams Grenade Fan for shields and knockdown, drops Dispensary for a constant stream of ammo, energy, and health orbs, and lets her passive stack a free strength bonus onto every fourth cast. She's built for easy, high-uptime Steel Path and endurance survival rather than raw single-target damage, working as much as a mobile support station for the squad as a solo nuker.
Energy
275
Health
370
Shield
555
Sprint Speed
1.2
Duration
100%
Efficiency
100%
Range
100%
Strength
100%
Armor
135
Damage Reduction
31%
Effective Hit Points
1,276
PassiveInnateEvery 4th Power Cast is granted +100% Ability Strength.
Ability 1Grenade FanThrow out grenades in an arc. (TAP) SHRAPNEL VORTEX Creates a slashing, staggering swirl of shrapnel. (HOLD) SHIELD SATELLITES Protea reconfigures Grenades to work as overcharging shield generators, protecting her, her allies and companions. When Shields break, a Satellite is destroyed to double minimum Shield Gate invincibility time.Energy25Damage500/s SlashShield Restore500Range5mDuration13s
Ability 2Blaze ArtilleryDeploys an artillery unit to blast plasma charges at enemies it faces. Each enemy hit increases the power of subsequent plasma attacks.Energy50Damage500 HeatRange30mDuration3sStatus100%
Ability 3DispensaryHelminthDeploys a device that generates 3 pickups after a short delay: empowered health orb, universal ammo pack and energy orb.Energy75Duration25sHealth Orb100 HPSpawn Rate2sExtra Drop Chance25%
Ability 4Temporal AnchorDrops a Temporal Anchor which, after a short duration, Protea rewinds to trigger a temporal implosion. Implosion damage increases based on damage dealt between anchor drop and rewind. Everything lost or expended in that time is returned. Dying while Anchor is active rewinds Protea to the anchor, saving her. Protea is knocked down and the anchor vanishes.Energy100Damage Recorded25%Range15mDuration8sInvulnerability3s
HelminthFeed a spare Protea to the Helminth and every other Warframe can run Dispensary. Prime and Umbra frames cannot be subsumed.Best subsumes
Most popular mods
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
14
Primed Flow
Primed Flow
+185% Energy Max
WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME
16
Umbral Intensify
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
16
Blind Rage
Blind Rage
+99% Ability Strength
-55% Ability Efficiency
WARFRAME
16
Narrow Minded
Narrow Minded
+99% Ability Duration
-66% Ability Range
WARFRAME
14
Equilibrium
Equilibrium
Health pickups give +110% Energy. Energy pickups give +110% Health.
WARFRAME
11
Overextended
Overextended
+90% Ability Range
-60% Ability Strength
WARFRAME
Based on several sources, these are the mods most commonly run on Protea. They do not reflect a complete build.
Alt-fire Grenade Fan for the shield satellites and keep them up; hold-cast for the shrapnel version when you need damage.
Dispensary at the hold point feeds the squad energy, health and ammo; it is the reason Protea is on every endless team.
Blaze Artillery on a chokepoint scales with strength and duration; put it where enemies must walk.
Swap-ins
Temporal Anchor stays if you like the rewind; Roar is the squad-damage pick.
Augur Reach for Stretch on tight tilesets.
4 Forma. Strength drives shields and turret damage, duration keeps Dispensary alive. Tap any card to open it; every mod links to its own page where we have one.
Community builds live on Overframe.gg. Link opens on their site.
PROTEA PRIME
Behold the child of two fathers. Protea Prime once fulfilled Parvos Granum's vision of a time-wielding guardian. Now she upholds the Tenno ideal of defending the defenseless.
Protea is a full caster who barely touches her weapons: she spams Grenade Fan for shields and knockdown, drops Dispensary for a constant stream of ammo, energy, and health orbs, and lets her passive stack a free strength bonus onto every fourth cast. She's built for easy, high-uptime Steel Path and endurance survival rather than raw single-target damage, working as much as a mobile support station for the squad as a solo nuker.
Energy
300
Health
370
Shield
555
Sprint Speed
1.2
Duration
100%
Efficiency
100%
Range
100%
Strength
100%
Armor
185
Damage Reduction
38.1%
Effective Hit Points
1,338
VaultedRelics no longer drop; trade for the set or wait for Prime Resurgence.Released May 1, 2024, Hotfix 35.5.9Set: 35p on warframe.marketRelicsAll prices
PassiveInnateEvery 4th Power Cast is granted +100% Ability Strength.
Ability 1Grenade FanThrow out grenades in an arc. (TAP) SHRAPNEL VORTEX Creates a slashing, staggering swirl of shrapnel. (HOLD) SHIELD SATELLITES Protea reconfigures Grenades to work as overcharging shield generators, protecting her, her allies and companions. When Shields break, a Satellite is destroyed to double minimum Shield Gate invincibility time.Energy25Damage500/s SlashShield Restore500Range5mDuration13s
Ability 2Blaze ArtilleryDeploys an artillery unit to blast plasma charges at enemies it faces. Each enemy hit increases the power of subsequent plasma attacks.Energy50Damage500 HeatRange30mDuration3sStatus100%
Ability 3DispensaryHelminthDeploys a device that generates 3 pickups after a short delay: empowered health orb, universal ammo pack and energy orb.Energy75Duration25sHealth Orb100 HPSpawn Rate2sExtra Drop Chance25%
Ability 4Temporal AnchorDrops a Temporal Anchor which, after a short duration, Protea rewinds to trigger a temporal implosion. Implosion damage increases based on damage dealt between anchor drop and rewind. Everything lost or expended in that time is returned. Dying while Anchor is active rewinds Protea to the anchor, saving her. Protea is knocked down and the anchor vanishes.Energy100Damage Recorded25%Range15mDuration8sInvulnerability3s
Most popular mods
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
14
Primed Flow
Primed Flow
+185% Energy Max
WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME
16
Umbral Intensify
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
16
Blind Rage
Blind Rage
+99% Ability Strength
-55% Ability Efficiency
WARFRAME
16
Narrow Minded
Narrow Minded
+99% Ability Duration
-66% Ability Range
WARFRAME
14
Equilibrium
Equilibrium
Health pickups give +110% Energy. Energy pickups give +110% Health.
WARFRAME
11
Overextended
Overextended
+90% Ability Range
-60% Ability Strength
WARFRAME
Based on several sources, these are the mods most commonly run on Protea. They do not reflect a complete build.
Alt-fire Grenade Fan for the shield satellites and keep them up; hold-cast for the shrapnel version when you need damage.
Dispensary at the hold point feeds the squad energy, health and ammo; it is the reason Protea is on every endless team.
Blaze Artillery on a chokepoint scales with strength and duration; put it where enemies must walk.
Swap-ins
Temporal Anchor stays if you like the rewind; Roar is the squad-damage pick.
Augur Reach for Stretch on tight tilesets.
4 Forma. Strength drives shields and turret damage, duration keeps Dispensary alive. Tap any card to open it; every mod links to its own page where we have one.