Strength is Hildryn’s virtue. Her unique high-damage abilities are powered by her Shields, which can be recharged with Energy. Hildryn proves that a strong offense is a good defense.
Hildryn casts off her shields instead of energy, so tanking hits refills her ability pool while Pillage strips enemy armor and shields and dumps some back onto her. She's built to be nearly unkillable and to carry a squad through Steel Path defense and disruption through armor strip and shield gating, not to top damage charts.
Energy
100
Health
280
Shield
1380
Sprint Speed
1
Duration
100%
Efficiency
100%
Range
100%
Strength
100%
Armor
315
Damage Reduction
51.2%
Effective Hit Points
2,414
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PassiveInnateHildryn's full Shield Gate is high. After her Shields are depleted, she is invulnerable to damage up to 3.5s.
Ability 1BalefireCharge and launch devastating bolts of electricity.Energy50 + 100/shotDamage500 (1500 charged)Radius3mStatus10%
Ability 2PillagePillage a percentage of Shields and Armor of nearby enemies to replenish Hildryn's own Shields and Overshields. Also removes Status Effects from Hildryn and her allies.Energy150Strip25%/tickRange8m (+20m/s)Duration2sCleanse100%
Ability 3HavenCreate a shield aura around allies. Enemies that approach Hildryn will take Radiation Damage.Energy250Shield Bonus+500Recharge+80%Range15mShield Gate3.5s
Ability 4Aegis StormTake the skies and rain Balefire rockets down on the enemy. Nearby enemies are blasted into the air where they will create an Energy Orb every few seconds. When shields run out the enemies are smashed into the ground.Energy100 + 25/sSlam Damage500DoT200/sRadius15m
Most popular mods
16Blind Rage
16
Blind Rage
+99% Ability Strength
-55% Ability Efficiency
WARFRAME
16Primed Redirection
16
Primed Redirection
+180% Shield Capacity
WARFRAME
12Adaptation
12
Adaptation
When Damaged: +10% Resistance to that Damage Type for 20s. Stacks up to 90%.
WARFRAME
9Stretch
9
Stretch
+45% Ability Range
WARFRAME
16Transient Fortitude
16
Transient Fortitude
+55% Ability Strength
-27.5% Ability Duration
WARFRAME
16Umbral Intensify
16
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
9Blazing Pillage
9
Blazing Pillage
Pillage Augment: Enemies affected by Haven will be set ablaze for 200 Heat Damage and restore 50 additional Shields to Hildryn.
Hildryn
14Primed Continuity
14
Primed Continuity
+55% Ability Duration
WARFRAME
Based on several sources, these are the mods most commonly run on Hildryn. They do not reflect a complete build.
Community builds live on Overframe.gg. Link opens on their site.
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HILDRYN PRIME
Hildryn Prime proves that power is discipline’s reward.
Hildryn casts off her shields instead of energy, so tanking hits refills her ability pool while Pillage strips enemy armor and shields and dumps some back onto her. She's built to be nearly unkillable and to carry a squad through Steel Path defense and disruption through armor strip and shield gating, not to top damage charts.
Energy
100
Health
370
Shield
1480
Sprint Speed
1.05
Duration
100%
Efficiency
100%
Range
100%
Strength
100%
Armor
315
Damage Reduction
51.2%
Effective Hit Points
2,732
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PassiveInnateHildryn's full Shield Gate is high. After her Shields are depleted, she is invulnerable to damage up to 3.5s.
Ability 1BalefireCharge and launch devastating bolts of electricity.Energy50 + 100/shotDamage500 (1500 charged)Radius3mStatus10%
Ability 2PillagePillage a percentage of Shields and Armor of nearby enemies to replenish Hildryn's own Shields and Overshields. Also removes Status Effects from Hildryn and her allies.Energy150Strip25%/tickRange8m (+20m/s)Duration2sCleanse100%
Ability 3HavenCreate a shield aura around allies. Enemies that approach Hildryn will take Radiation Damage.Energy250Shield Bonus+500Recharge+80%Range15mShield Gate3.5s
Ability 4Aegis StormTake the skies and rain Balefire rockets down on the enemy. Nearby enemies are blasted into the air where they will create an Energy Orb every few seconds. When shields run out the enemies are smashed into the ground.Energy100 + 25/sSlam Damage500DoT200/sRadius15m
Most popular mods
16Blind Rage
16
Blind Rage
+99% Ability Strength
-55% Ability Efficiency
WARFRAME
16Primed Redirection
16
Primed Redirection
+180% Shield Capacity
WARFRAME
12Adaptation
12
Adaptation
When Damaged: +10% Resistance to that Damage Type for 20s. Stacks up to 90%.
WARFRAME
9Stretch
9
Stretch
+45% Ability Range
WARFRAME
16Transient Fortitude
16
Transient Fortitude
+55% Ability Strength
-27.5% Ability Duration
WARFRAME
16Umbral Intensify
16
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
9Blazing Pillage
9
Blazing Pillage
Pillage Augment: Enemies affected by Haven will be set ablaze for 200 Heat Damage and restore 50 additional Shields to Hildryn.
Hildryn
14Primed Continuity
14
Primed Continuity
+55% Ability Duration
WARFRAME
Based on several sources, these are the mods most commonly run on Hildryn. They do not reflect a complete build.