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Karak

Build and guide

Build it. The Karak is a solid, dependable assault rifle with low recoil and high fire rate, making it easy to use for new players. Its main weakness is low critical potential.

The Karak is a Grineer assault rifle, standard issue for Frontier Elite Lancers. It is known for its solid accuracy and high fire rate, making it a stable and versatile primary weapon.

This weapon primarily deals Impact damage, giving it a slight advantage against Corpus enemies. Its low recoil contributes to its ease of use, especially for newer players.

Despite its versatility, the Karak does not excel in any particular situation beyond its high Impact damage and fire rate. It serves as a reliable entry-level automatic rifle.

How to get the Karak

  1. Purchase the Karak blueprint from the Market for Credits.

Stats

ClassPrimary
Mastery Rank1
TriggerAUTO
NoiseAlarming
Fire Rate11.67
Accuracy28.6
Magazine30
Reload2 s
Critical Chance9%
Critical Multiplier1.5x
Status Chance15%
Riven Disposition (1.35)
Damage29 total
Impact13.1
Puncture8.7
Slash7.3

The Karak has a riven disposition of 1.35 (5/5), indicating a high stat boost from rivens. This can significantly improve its performance, especially in areas like critical chance or damage.

Builds

A 9 percent crit chance means status and raw damage: Serration, multishot from Split Chamber, Galvanized Chamber and Vigilante Armaments, Galvanized Aptitude to turn procs into damage, Viral from Malignant Force and Rime Rounds. It is a starter rifle; build it cheap and move on.

14
Serration
Serration
+165% Damage
Rifle
15
Split Chamber
Split Chamber
+90% Multishot
Rifle
16
Galvanized Chamber
Galvanized Chamber
+80% Multishot
On Kill: +30% Multishot for 20s. Stacks up to 5x.
Rifle
12
Galvanized Aptitude
Galvanized Aptitude
+80% Status Chance
On Kill: +40% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x.
Rifle
7
Malignant Force
Malignant Force
+60% Toxin
+60% Status Chance
Rifle
7
Rime Rounds
Rime Rounds
+60% Cold
+60% Status Chance
Rifle
9
Vigilante Armaments
Vigilante Armaments
+60% Multishot
30% chance to enhance Critical Hits from Primary Weapons.
SET: PRIMARY
9
Speed Trigger
Speed Trigger
+60% Fire Rate (x2 for Bows)
Rifle
ModWhy it’s here
Serration+165% Damage
Split Chamber+90% Multishot
Galvanized Chamber+80% Multishot; On Kill: +30% Multishot for 20s. Stacks up to 5x.
Galvanized Aptitude+80% Status Chance; On Kill: +40% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x.
Malignant Force+60% Toxin; +60% Status Chance
Rime Rounds+60% Cold; +60% Status Chance
Vigilante Armaments+60% Multishot
Speed Trigger+60% Fire Rate (x2 for Bows)

Primary Merciless is the pick: stacking damage on kills with faster reloads. Primary Deadhead if you land headshots. Primary Crux, from The Hex, is the cheap start.

Reviewed September 2026.

Pros and Cons

Pros

  • Low recoil, easy to control
  • High fire rate
  • Solid accuracy
  • Versatile for general combat
  • High Riven Disposition

Cons

  • Low critical chance
  • Low critical multiplier
  • Limited magazine size
  • Does not excel in specific situations

The Karak is a reliable and accessible primary weapon, particularly for new players due to its low Mastery Rank requirement and ease of use. While it may not compete with top-tier weapons in endgame content without significant investment, its solid performance and high Riven Disposition allow for considerable improvement.

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