Build it. The Hek is a powerful early-game shotgun with high burst damage, especially with its exclusive syndicate mod. Its main weakness is a small magazine size and high recoil.
Steel Meridian’s Hek-only mod adds a huge multishot bonus and the Justice burst, which is why the Hek punches far above its Mastery Rank 4.
The Hek is a Grineer shotgun known for its high damage output and relatively tight pellet spread compared to other shotguns. This allows it to be effective at more moderate ranges, mitigating some of the typical shotgun falloff issues.
Despite its raw power, the Hek has a small magazine size and significant recoil, which can limit its crowd-control capabilities. It deals primarily Puncture damage, an uncommon primary damage type for shotguns, making it uniquely suited for certain mods.
A standout feature is its exclusive syndicate mod, Scattered Justice, which significantly boosts its multishot and provides a beneficial Justice effect. This mod is crucial for maximizing the Hek’s damage and status potential.
How to get the Hek
- Purchase the Hek blueprint from the Market for Credits.
Stats
| Class | Primary |
|---|---|
| Mastery Rank | 4 |
| Trigger | SEMI |
| Noise | Alarming |
| Fire Rate | 2.17 |
| Accuracy | 9.1 |
| Magazine | 4 |
| Reload | 2 s |
| Multishot | 7 |
| Critical Chance | 10% |
| Critical Multiplier | 2x |
| Status Chance | 10.7% |
| Riven Disposition | (1.2) |
| Damage | 75 total |
|---|---|
| Impact | 11.3 |
| Puncture | 48.8 |
| Slash | 15 |
The Hek has a riven disposition of 1.2, which is considered high. This means rivens for the Hek can provide substantial stat boosts, making it a good candidate for Riven investment.
Builds
Given its high status chance and innate multishot, a hybrid crit/status build is viable, though its low base critical chance means status is generally prioritized. Focus on increasing multishot, status chance, and raw damage to maximize its per-shot output. The tight spread also benefits from projectile speed mods to maintain damage at range.


Shotgun


Shotgun


Hek


Shotgun


Shotgun


Shotgun


Shotgun


Shotgun
| Mod | Why it’s here |
|---|---|
| Point Blank | +90% Damage |
| Hell’s Chamber | +120% Multishot |
| Scattered Justice | +200% Multishot; +1 ‘Justice’ |
| Blaze | +60% Damage; +60% Heat |
| Toxic Barrage | +60% Toxin; +60% Status Chance |
| Shell Shock | +60% Electricity; +60% Status Chance |
| Vicious Spread | +90% Damage; -60% Accuracy |
| Chilling Grasp | +90% Cold |
Primary Merciless is the pick: stacking damage on kills with faster reloads. Primary Deadhead if you land headshots. Primary Crux, from The Hex, is the cheap start.
Reviewed September 2026.
Pros and Cons
Pros
- Very high overall status chance.
- Innate multishot of 7 pellets.
- Can equip the Hek-exclusive Scattered Justice mod.
- Relatively tight pellet spread for a shotgun, improving range.
- High damage output per shot.
Cons
- Has linear damage falloff from 10m to 20m.
- High recoil.
- Small magazine size.
- May miss enemies at point-blank range due to barrel length.
The Hek is an excellent entry-level shotgun that remains viable into the mid-game, especially with its unique syndicate mod. Its high burst damage and status potential make it a formidable weapon for clearing groups and dealing with tougher enemies, provided its recoil and small magazine are managed.