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Home Guides How to Get Shock Trooper in Warframe (2026): Where It Drops, Stats and Is It Worth It
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How to Get Shock Trooper in Warframe (2026): Where It Drops, Stats and Is It Worth It

Shock Trooper lets you hold to cast Shock so all allies within 15m gain an extra 100% Electricity damage

Last Updated on September 30, 2026

The short answer

Shock Trooper is the Volt augment for Shock. Hold to cast will grant all allies within 15m an additional 100% Electricity Damage to their attacks for 40s. Buy it from Arbiters of Hexis (Maxim) or Red Veil (Exalted) for 25,000 Standing.

Reviewed September 30, 2026, current through Update 44 (Iceblade of Narin). Stats are max rank from the live game data, drop chances from the official drop tables, vendors confirmed on two sources; this page is re-checked after every major patch.

Mod facts
SlotWarframe augment
FrameVolt
AbilityShock
RarityRare
PolarityZenurik (=)
Drain at max rank9 (rank 3)
At max rankShock Augment: Hold to cast will grant all allies within 15m an additional 100% Electricity Damage to their attacks for 40s.
Fastest routeBuy it from Arbiters of Hexis (Maxim) or Red Veil (Exalted) for 25,000 Standing.

The card

Tap it to unfold the full card at max rank.

9
Shock Trooper
Shock Trooper
Shock Augment: Hold to cast will grant all allies within 15m an additional 100% Electricity Damage to their attacks for 40s.
Volt

Every way to get it

SourceHowChance
Arbiters of HexisPurchase at rank 5 (Maxim)25,000 Standing
Red VeilPurchase at rank 5 (Exalted)25,000 Standing

Cheat sheets that run it

MissionOn
Best Warframe for Eidolon HuntsVolt
Best Warframe for Profit-TakerVolt
Best Warframe for Sanctuary OnslaughtVolt

Tips that save runs

  • Volt: Shock is his first ability, and the wave buffs you and the squad in one cast.
  • Weapons with no strong element of their own, since Electricity adds to the mix.
  • Squad play, where every ally in range gets the buff.
  • You hold the cast to send the wave.
  • The bonus grows from 50% at rank 0 to 100% at rank 3, and the duration from 28 to 40 seconds.

Mistakes that waste runs

  • Tapping Shock instead of holding it.
  • Casting it when allies are outside 15m.

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