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How to Get Shock Trooper in Warframe (2026): Where It Drops, Stats and Is It Worth It
Shock Trooper lets you hold to cast Shock so all allies within 15m gain an extra 100% Electricity damage
Last Updated on September 30, 2026
The short answer
Shock Trooper is the Volt augment for Shock. Hold to cast will grant all allies within 15m an additional 100% Electricity Damage to their attacks for 40s. Buy it from Arbiters of Hexis (Maxim) or Red Veil (Exalted) for 25,000 Standing.
Reviewed September 30, 2026, current through Update 44 (Iceblade of Narin). Stats are max rank from the live game data, drop chances from the official drop tables, vendors confirmed on two sources; this page is re-checked after every major patch.
| Mod facts | |
|---|---|
| Slot | Warframe augment |
| Frame | Volt |
| Ability | Shock |
| Rarity | Rare |
| Polarity | Zenurik (=) |
| Drain at max rank | 9 (rank 3) |
| At max rank | Shock Augment: Hold to cast will grant all allies within 15m an additional 100% Electricity Damage to their attacks for 40s. |
| Fastest route | Buy it from Arbiters of Hexis (Maxim) or Red Veil (Exalted) for 25,000 Standing. |
Table of Contents
The card
Tap it to unfold the full card at max rank.


9
Shock Trooper
Shock Trooper
Shock Augment: Hold to cast will grant all allies within 15m an additional 100% Electricity Damage to their attacks for 40s.
Volt
Every way to get it
| Source | How | Chance |
|---|---|---|
| Arbiters of Hexis | Purchase at rank 5 (Maxim) | 25,000 Standing |
| Red Veil | Purchase at rank 5 (Exalted) | 25,000 Standing |
Cheat sheets that run it
| Mission | On |
|---|---|
| Best Warframe for Eidolon Hunts | Volt |
| Best Warframe for Profit-Taker | Volt |
| Best Warframe for Sanctuary Onslaught | Volt |
Tips that save runs
- Volt: Shock is his first ability, and the wave buffs you and the squad in one cast.
- Weapons with no strong element of their own, since Electricity adds to the mix.
- Squad play, where every ally in range gets the buff.
- You hold the cast to send the wave.
- The bonus grows from 50% at rank 0 to 100% at rank 3, and the duration from 28 to 40 seconds.
Mistakes that waste runs
- Tapping Shock instead of holding it.
- Casting it when allies are outside 15m.