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Home Warframe Cyte-09

CYTE-09

Move like a shadow, strike with force. The Orokin created a Warframe that marries damage and stealth to eliminate sensitive problems, but he disappeared in the chaos of their demise. All that remains is a batch name: Cyte-09.

Cyte-09 is a stealth marksman built around hitting weak points: Seek marks enemies through walls and boosts headshot damage, Evade grants invisibility that extends and heals on weak point kills, and Neutralize summons his exalted sniper rifle whose shots ricochet between weak points. He's a strong solo/duo Steel Path pick for precision single-target damage and survivability through invisibility uptime, not a crowd-clearing AoE frame.

CYTE-09
Energy280
Health325
Shield235
Sprint Speed1.1
Duration100%
Efficiency100%
Range100%
Strength100%
Armor150
Damage Reduction33.3%
Effective Hit Points801
PassiveInnateWeak Point Kills increase Cyte-09's Weak Point Critical Chance by 1% up to 300% for the duration of the current mission.
Seek
Ability 1SeekPlant an antenna that projects a forward wave scan. Detected enemies take increased Weak Point Damage, and become visible through walls. Weapons gain Punch through.Energy25Range60mDuration35sWeak Point Dmg+75%Punch Through10m
Resupply
Ability 2ResupplyThrow two Elemental Ammo Packs that instantly refill the active weapon’s magazine, while granting the weapon an additional instance of the selected Elemental Damage and Status Effect. Reload clears the effect. Sniper Rifles gain extra damage. Hold the ability to select the Elemental Damage type.Energy50Weapon Dmg+25%Sniper Dmg+50%Ammo Packs2Max Packs6
Evade
Ability 3EvadeHelminthJump backwards and become invisible for a short duration. Killing enemies on their Weak Points extends the duration and heals Cyte-09.Energy75Duration10sExtend/Kill+2sMax Duration30sHeal/Kill100
Neutralize
Ability 4NeutralizeSummon the Neutralizer, Cyte-09’s exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a Cold grenade that completely freezes enemies.Energy5Damage255Crit Chance45%Shot Cost10 nrgRicochets4x
HelminthFeed a spare Cyte-09 to the Helminth and every other Warframe can run Evade. Prime and Umbra frames cannot be subsumed.Best subsumes
Most popular mods
3
Worthy Comradery
Worthy Comradery
Squad receives +75% Weak Point Critical Chance
AURA
14
Primed Continuity
Primed Continuity
+55% Ability Duration
WARFRAME
16
Umbral Intensify
Umbral Intensify
+44% Ability Strength
+11% Tau Resistance
Enhance mods in this set.
SET: WARFRAME
14
Primed Flow
Primed Flow
+185% Energy Max
WARFRAME
9
Stretch
Stretch
+45% Ability Range
WARFRAME
7
Augur Secrets
Augur Secrets
+24% Ability Strength
240% Energy spent on abilities is converted to Shields.
SET: WARFRAME
16
Transient Fortitude
Transient Fortitude
+55% Ability Strength
-27.5% Ability Duration
WARFRAME
12
Rolling Guard
Rolling Guard
On Dodge: Become invulnerable for 3s and remove all Status Effects. 7s cooldown.
WARFRAME

Based on several sources, these are the mods most commonly run on Cyte-09. They do not reflect a complete build.

CYTE-09 builds
Top community builds for CYTE-09Ranked, voted builds on Overframe.gg→Open

Community builds live on Overframe.gg. Link opens on their site.